Endless Runner (Part1):
Ok so lets start with runner game as mentioned in last post. Here is the basic intro for such kind of game.
The most interesting part would be creating path dynamically. Roughly it would be like you will show specific number of cells/bridges/steps on screen let suppose the number is 10. Now you will track the index of cell on which the player is present. If it is more than 5 you create next 10 cells on screen and delete the 5 cells that are behind the player. In this way you will keep on creating endless path.
I will start posting the code and screenshots from the next post.I hope readers have the basic understanding of Unity and scripting in C# and JS.
Meanwhile you can update me regarding your queries.
Thank you.
Ok so lets start with runner game as mentioned in last post. Here is the basic intro for such kind of game.
- You need to decide camera view.
- You need an algo to create path dynamically
- You need to decide obstacles.
- You need to decide animations/actions of player e.g run,jump,slide down etc.
The most interesting part would be creating path dynamically. Roughly it would be like you will show specific number of cells/bridges/steps on screen let suppose the number is 10. Now you will track the index of cell on which the player is present. If it is more than 5 you create next 10 cells on screen and delete the 5 cells that are behind the player. In this way you will keep on creating endless path.
I will start posting the code and screenshots from the next post.I hope readers have the basic understanding of Unity and scripting in C# and JS.
Meanwhile you can update me regarding your queries.
Thank you.
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